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About Scratch :: Suggestions :: scratch blocks

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han614698 wrote:

blubby4 wrote:

Mryellowdoggy wrote:

breakfast_for_dinner wrote:

8to16 wrote:

(#4)
maybe this?
wait ((frames) / (30)) secs
that's assuming the project is running at a perfect framerate
i think
Get the framerate:
when green flag clicked
forever
change [f v] by [1]
end
when green flag clicked
forever
wait (1) secs
set [fps v] to (f)
end
Then to wait one frame:
when green flag clicked
wait ((1) / (fps)) secs
There's an error here, the framerate will keep going up by 30 each second because you're not resetting f.
That and greater fluctuates and changes depending on what’s going on in the project so you can’t just get it once.
I think it's supposed to get it every second, all the time

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