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About Scratch :: Suggestions :: scratch blocks

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Mryellowdoggy wrote:

breakfast_for_dinner wrote:

8to16 wrote:

(#4)
maybe this?
wait ((frames) / (30)) secs
that's assuming the project is running at a perfect framerate
i think
Get the framerate:
when green flag clicked
forever
change [f v] by [1]
end
when green flag clicked
forever
wait (1) secs
set [fps v] to (f)
end
Then to wait one frame:
when green flag clicked
wait ((1) / (fps)) secs
There's an error here, the framerate will keep going up by 30 each second because you're not resetting f.

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